So I came across Crossover which is a (non-free) wine port for Mac OS. For those who don't know about wine: It's a very basic Windows environment which makes native Windows applications run on a Linux OS. How do I get a USB device to work in CrossOver 16.x and older? CrossOver can't connect directly to hardware ports or devices on your computer. This can cause problems if the Windows program you're trying to use needs to communicate with a USB device. A potential workaround is to manually map a device entry from the native OS to a symlink in the bottle containing your Windows app, and then hope that the Windows app sees the COM port and can use it to connect to the device. The first thing you need to do is discover which /dev entry is being created when you connect the USB device to the computer. Disconnect the device from your computer and run the following commands in a Terminal: cd /dev ls > ~/disconnect.txt Connect the device, wait a moment for your computer to recognize it, and run the command: ls > ~/reconnect.txt Now compare the difference between the two file listings to see what /dev entry was created. Diff ~/disconnect.txt ~/reconnect.txt If there is a new device entry listed use that name as (device-entry) in the following steps. Mac OS: cd ~/Library/Application Support/CrossOver/Bottles/(bottle-name)/dosdevices ln -s /dev/(device-entry) com1 Linux: cd ~/.cxoffice/(bottle-name)/dosdevices ln -s /dev/(device-entry) com1 With luck your Windows program should now be able to use COM1 to access the USB device. Please remember that we don't officially support any programs that use serial ports. If you're still having trouble getting your application to work we may be able to do custom programming for your application to get it connected. Contact for more information and mention that you've already tried these steps. ![]() In short, no. There is a project to run Mac binaries on Windows, but when I found it, about a year ago, it was a long way from reliably running simple Mach-O binaries, let alone emulating all the frameworks most GUI applications require (Cocoa, CoreImage and the likes). I don't recall the name of the project, and it didn't seem very active at the time There is, 'an open source project which aims to implement a cross-platform Objective-C API similar to that described by Apple Inc.' S Cocoa documentation' - but I don't think this is what you're after. Again, no, there is nothing like WINE for running Mac software on Windows, and really I doubt there ever will be. The closest you'll likely get is software being ported (via recompilation, which will involve a lot of modification to the source code), and as John T says, there's plenty of equivalent software which will be far better integrated with Windows. There's PearPC, which operates and acts as a virtual machine of sorts. Dxwnd windowed mode.
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